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Local Workshops

Osnovna Skola Pantovcak

Results

Workshops developed after LTTA1 in Croatia

Students workshops

On February 20th, our amazing students Petra and Gala introduced Magic School AI to a class of 24 students.

 

They showcased all the tools offered in the application, especially image creator. The students loved the possibilities that it offers, and they especially liked the Podcast tool. We are having second workshop in March to work on specific tools in Magic School.

 

On March 6th students Marko and Andro presented the game Beat the crocodile – reinforced learning.  They presented it to 20 different students who tried to beat the crocodile. They also tried to play online.

 

They explained to the students how AI learns, how it collects data and how they cannot beat the computer.

 

On March 13th the students were given the task to make avatars for their friend by generating an image using AI and they were supposed to introduce themselves using the podcast tool. It was interesting, engaging and fun. The students loved it!

Teachers workshops

On the 13th of March 2025 we held a workshop about AI tools in education  that we have learned in the LTTA 1 - learning teaching training  activity in Croatia.

 

Although we have presented to all the teachers some of the activities we have done with the students such as AI impostor or “Beat the crocodile” we mostly based the workshop on Magic School AI. This tool is extremely adaptable to all subjects and grade levels and has many different applications like Podcast, image generator, etc. They loved the workshop and said that they will use the tool in their class.

Workshops developed after LTTA2 in Spain

Students workshops

After the LTTA2 in Spain, Croatian students organized and facilitated three engaging workshops for their peers. These workshops provided valuable opportunities for peer-led learning, critical thinking, and creative exploration related to artificial intelligence and its applications.

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Workshop 1: Debating the Future of AI in Education 

Date:15th May  

Leaders: Petra, Gala, and Marko  

Present students: 20

Description: A dynamic debate session focused on the potential impacts, challenges, and opportunities of artificial intelligence in educational settings. Students examined ethical considerations, technological advancements, and the evolving role of educators.  

Learning Objectives:  

- Develop critical thinking and аргументатив skills through debate.  

- Understand the potential benefits and risks associated with AI in education.  

- Cultivate teamwork and effective communication in a discussion setting

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Workshop 2: Energy Consumption of AI Technologies  

Date: 22nd May  

Leader:Gala  

Present students: 22

Description:This workshop addressed the environmental impact of artificial intelligence, specifically focusing on energy consumption. Students participated in practical tasks similar to those performed by a French professor, exploring ways to measure and reduce AI’s energy footprint.  

Learning Objectives:  

- Understand the environmental implications of AI technology.  

- Analyze how AI consumes energy and the importance of sustainable AI practices.  

- Apply practical methods to assess and minimize energy use in AI applications.

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Workshop 3: Creativity and AI – Art and Music  

Date: 29th May  

Leaders: Bela and Kira (Art Guru workshop on painting and AI in art), Ida and Mia Marija (AI-powered music creation using Suno)  

Present students: 20

Description: This creative workshop showcased how artificial intelligence can be used as a tool for artistic expression. Students explored AI-assisted painting techniques and learned to compose music with AI tools. It was so amazingly interesting.

 Learning Objectives

- Explore the intersection of artificial intelligence and artistic creativity.  

- Gain hands-on experience in AI-assisted painting and music creation.  

- Foster innovation and artistic expression through technology.

Teachers workshops

On the 24th June 2025. teachers Daniela Žižanović and Dina Batarilo shared examples of good practices gained during their professional development in Madrid as part of the SMILE project. On this occasion, they presented interesting artificial intelligence tools Art Guru and Suno, which can enrich the teaching process.

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SMAILE Erasmus + project.

ID: 2024-1-HR01-KA220-SCH-000254267

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Croatia-Ireland-Portugal-Spain-France

This project has been co-funded with support from the European Commission. This publication [communication] reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein

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© 2024 by Raúl Martín. Smaile Team. Powered and secured by Wix   smaile.erasmus@gmail.com

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